﻿#region Imports
using System;
#endregion Imports

namespace PlayRandom.Models
{
    [Serializable]
    public class FavouritesSettings
    {
        #region Properties
        private bool _RepeatFavourites;
        public bool RepeatFavourites
        {
            get { return _RepeatFavourites; }
            set { _RepeatFavourites = value; }
        }

        private eFavouritesOption _FavouritesSaveOption;
        public eFavouritesOption FavouritesSaveOption
        {
            get { return _FavouritesSaveOption; }
            set { _FavouritesSaveOption = value; }
        }

        private string _ExportFolder;
        public string ExportFolder
        {
            get { return _ExportFolder; }
            set { _ExportFolder = value; }
        }

        private bool _IsFavGrouped;
        public bool IsFavGrouped
        {
            get { return _IsFavGrouped; }
            set { _IsFavGrouped = value; }
        }

        private bool _SaveClose;
        public bool SaveClose
        {
            get { return _SaveClose; }
            set { _SaveClose = value; }
        }

        private bool _SearchSubDirectories;
        public bool SearchSubDirectories
        {
            get { return _SearchSubDirectories; }
            set { _SearchSubDirectories = value; }
        }

        private bool _TakeLatestTimestamp;
        public bool TakeLatestTimestamp
        {
            get { return _TakeLatestTimestamp; }
            set { _TakeLatestTimestamp = value; }
        }
        #endregion Properties
    }
}
